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Old 05-16-07, 05:23 PM   #5
eweber
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Join Date: Nov 2002
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I also use SetKey 1.3 designed for SH3. You can use it for SH4 but be careful! When you save the file, SetKey creates a bak file. you need to copy the heading from the backup file and paste it into the new cfg file:



[Contexts]
ContextsNb=13; max contexts nb is 16
Context0=None; default - should not be changed
Context1=Game
Context2=Pause
Context3=Spectator
Context4=Console
Context5=Museum
Context6=Effects
Context7=Final
Context8=Edit
Context9=Replay
Context10=ModalMsg
Context11=AdversarialMode
Context12=DeathEffect

[Commands]
CommandsNb=600
MaxKeyCommandsNb=170; Keys number shoud be smaller than this value (in order to accelerate the loading)

;Name = command name -> will be translated in command index
;Ctxt = command context(s) as indexes -> see [Contexts] section
;MnID = menu item id associated with this command
;Str = string id (from en_menu.txt) associated with this command
;KeyX = an entry containing <key_code>,<flags chars>,<help text id>; flags chars could be C=executed by the crew, R=repeat key, c=with control, s=with shift, m=only when mouse is captured (enabled), n=only when mouse is not captured (enabled)
;Page = <page_id>,<title_id>; associated page (only for user commands) and a title if is necessary

_________

If you don't the SH4 features won't work properly....

ew
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