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Old 05-15-07, 02:33 PM   #7
kage
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Join Date: Feb 2005
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I think I've been voicing an idea like this before too. Some missions just worked... like crap. Others were fine, and a few were great. Too bad you can't find the great ones without wading through the... less great.

However, for some 'random person' to be able to decide if a map is 'good enough' to get a 'certified stamp' is something that easily falls apart fast.

For anyone (e.g. Molon) to "certify" his own missions holds implications I think we're all aware of.

Also, there are several scales a game should be rated up against.

Complexity - with the standard sub vs sub instant detection deathmatch being at the bottom
Technical problems - bugs in the missions, triggers that won't fire correctly, etc
Information - is the player ever left wondering "what the heck am I supposed to do"? Dropped into the middle of the ocean told to search, without limitations on the search area? Told to attack a cargo ship, with 13 of them to choose from?

And more that I've probably not thought of yet.

I think that putting up the "profile" of those scores give more meaning than "certified or not certified".
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http://www.xfire.com/clans/dwobjective/ for those who like playing objectives-based missions. (As opposed to deathmatches)
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