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Old 05-14-07, 03:33 PM   #21
Hawk66
Commodore
 
Join Date: Sep 2006
Location: Germany
Posts: 609
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No reason to be angry. As you perhaps know, I've already started work on a tool (RandomEnviornment). Hence, I'm not just passive and 'whining'.

The mission editor is indeed powerful but in some areas the engine/AI have deficits. Specially in that areas, which you've mentioned (non-Sub) and when you want to include air platforms you reach the limit of the engine.

A SDK would just enrich the possibilites, nothing more. Have a look at those games/sims, which provide one (or a 'real' script language) like Civ4,ArmedAssault and Orbiter and how the AddOns 'boosted' the original sim.
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