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Old 04-20-07, 03:35 PM   #11
Madox58
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Quote:
Originally Posted by GoldenRivet
see here... http://www.subsim.com/radioroom/show...874#post506874

one video shows a very brief split second filming of the aft of the sub as they increase speed to chase a sighted ship... if you look closely you can see a puff of exhaust smoke.
Good link!
I watched it several times and spotted smoke several times.
Mostly a very light haze with a heat distorsion around the exhaust area.
Should be easy to simulate this effect.

This could also be done in several versions so a random damage could
cause a heavyer smokeing engine?

As for AI spotting it, not as is at the moment.
I'm sure at could be "Cheated in" if you will.
But I don't think smoke was much of a factor in spotting U-Boats
in WWII?
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