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Old 04-19-07, 11:49 AM   #10
Ducimus
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Quote:
Originally Posted by CruiseTorpedo
I've ran a couple of forum searches to see what the dateline bug even is, I can't find an explanation, just people saying they want it fixed. So what's the problem with the IDL? What's it do?
Well, whats been proven is that it effects the Attack map. What will happen is that after you leave from pearl and cross the IDL, the torpedo track indicators and torpedo icons (the one where you can see them leaving your boat) disappear, and will stay that way for the rest of the patrol. Kind of annoying.

I also have other suspicions about it as well. For one, i can't recall having one single dud, or one single ciruclar running torpedo when leaving pearl. I got a bunch of them leaving from the asiatic fleet ports, but never when i left from pearl. Maybe i just had a few lucky runs, but i still have my suspicions.

On top of that it felt like the career track for the career game at the time was stuck in a loop. Im not sure if its IDL related or not.

Another thing that i do not think is any coincidence is the location of Hawaii and Midway on them map as they appear in SH3. This is important to note since SH4 is derived from SH3's engine. In SH3, Midway and pearl are on the extreme left of the map (west). The acutal south pacific and japanese area waters are on the extreme right of the map (far east). The point here is while you could cross from one end of the map to another it behaved in a weird way when you did it in relation to waypoints. THe game coudlnt follow them. I read somewhere the devs did something with this border between the two halves of the map, and its this border, that seems to be the location of where the problem feeels like its orginating. If that makes any sense.
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