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[TEC] Pack3D and SH4...
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04-17-07, 07:21 AM
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GuillermoZS
Gunner
Join Date: Dec 2006
Location: Vigo, Spain
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Here is a closeup of the affected area:
Both back turrets and the flag are upside down. I have also found where that funky alien texture comes from, itīs "Caustics_new.dds" texture. It seems that when I get close to the ship the program tries to generate caustic and, instead of that, changes both color-caustics textures
Just for fun I shot some fishes to the ship and look what happened:
as soon as the torpedo hit the ship the texture turned into this
I think itīs the normal map applied as color map...
Well it seems that Pack3D is no getting well with the new normal/specular/caustics maps...
Is someone else having troubles like these?
GuillermoZS
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