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Old 04-17-07, 07:21 AM   #5
GuillermoZS
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Join Date: Dec 2006
Location: Vigo, Spain
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Here is a closeup of the affected area:



Both back turrets and the flag are upside down. I have also found where that funky alien texture comes from, itīs "Caustics_new.dds" texture. It seems that when I get close to the ship the program tries to generate caustic and, instead of that, changes both color-caustics textures

Just for fun I shot some fishes to the ship and look what happened:



as soon as the torpedo hit the ship the texture turned into this I think itīs the normal map applied as color map...

Well it seems that Pack3D is no getting well with the new normal/specular/caustics maps...

Is someone else having troubles like these?
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