Thread: Why no MMO?
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Old 04-03-07, 08:57 AM   #4
jesterofsanity
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my 2 cents:

XanderF says repeatedly that subscription plans are a windfall for publishers--this is wholeheartedly not true if you are at all familiar with the upkeep of IT infrastructure. It is expensive, to put it mildly, to maintain a server farm. A niche market, as sub games generally are, with a small number of players, would be nothing more than a horrid money sink. It would float for two, maybe three months before the publisher tanked--and that's assuming everyone who played it LIKED it.

I don't think this one is in the cards soon, unfortunately.
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