@kys2000
All the problems can be solved with a VERY healthy dose of hex editing.
There is no easy way out.
Many more problems exist with importing to SH3 then the simple val switch.
Most of the ships have 2 damage objects SH3 will never see.
Those are over head that eat memory. They need deleted from EVERY dat
for ships.
10/-1 and 6/0 chunks are different, they should be switched out.
And I haven't even dug DEEP.
They work OK now but I won't throw a butt load on my system as is!
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