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Originally Posted by panthercules
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Originally Posted by LZ_Baker
Yup, thats a big problem, especially with the layout of some of the towers.
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LOL - I'll say it's a big problem. So nobody has a solution to this issue?
Let me see - based on what I've seen and read so far:
1. you can't use the binoculars on the bridge to approach or attack on the surface;
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I've used the binocs to approach on the surface - no problem that I'm aware of.
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Originally Posted by panthercules
2. you can't avoid the "monolith of FPS death" or whatever they're calling the anomaly that turns the game into a slideshow when you try to look in certain directions (didn't see the monolith itself but I sure did experience the total loss of FPS in the navigation tutorial where I discovered the binoculars thing);
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This can be avoided by turning off the Environmental Effects for now. You lose fog (and see through crew men) but you gain FPS. That fixed it for me (and it was a fairly rare event albeit extremely irritating).
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Originally Posted by panthercules
3. you can't reliably conduct submerged attacks using manual targeting because the TDC doesn't work correctly half the time;
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There are some issues with the TDC but nothing that should stop you putting in a decent performance with it (assuming you use it correctly - that requires a bit of readnig and experimenting just like the real thing).
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Originally Posted by panthercules
4. you can't even enjoy the external camera views of your boat because even though the graphics seem to hold great promise in some respects, without FSAA the jaggies are so bad you spend all your time wondering why you bought that $400-$500 video card... 
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Graphics ..... in a sim - who cares? Wrong genre for that....
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Originally Posted by panthercules
:hmm: Not sure what else you're really supposed to do in a sub sim - I knew there were issues from reading the forums, but I really hoped I'd at least be able to load it up and play around with it a little to learn the controls and features and stuff while waiting for the next patch (after all, it took them until patch 1.4 to get SH3 really good and stable). However, as much as I hate to be negative, this is pretty much unplayable (for me anyway) in its current state. I hope the devs can hurry up and patch this thing up to something respectable, 'cause there seems to be a lot of potential here for a really fine game if they get it together. In the meantime, I guess it's back to SH3 to explore the latest NYGM and GWX for a bit.
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From your description, itr seems like you've just heard all those problems repeated by others rather than tried them out for yourself to see how much of an issue they really are. There is rather a lot of disinformation going around about SH4 at the moment.
You said "what else is there to do in a sub sim" - well there is rather a lot but it is not modelled in SH4 regardless. The problems you listed are relatively minor in gameplay terms given SH4 as it stands.
EDIT : BTW I can't see what the problem is with the crew and tower - you couldn't see through them in real life, so why here. Moving around the tower would be the right solution - an invisible crew is just covering up one problem with another. I'd rather keep it as it is and let the crew do at least one useful thing on the boat.
r.