I received my copy of the game yesterday. So i got up really early this morning to have a go at it.
What a bummer so far.
After numerous attempts to start a career I have found the following bugs thatreally annoy me.
- Japanese home islands
Ships seem to want to run on land. They collide head back and do the same thing over again.
I came from PH and used 1/4 of fuel. I run fast in shallow water and I used 3/4 of fuel on 100KM.
- Between Midway and Japan
Numerous radar sightings of ships by my SA radar.
After a while they are reported sunk????
- North of Luzon
I've been patrolling the assigned area for 5 days but still incomplete.
Ran into a taskforce. Reported it. Sank a Kongo Class BS with 3 torps. Is that all it needs?
With the BS sunk and myself down at 70 meter or feet(unclear what it is). Did anybody say manual

Well suddunly I'm dead???
No destroyers near me, no depthcharges, nothing just died instantly. No damage either.
Before i met the taskforce i met numerous aircraft. In SH3 I would run deep. In SH4 I shoot them. They fall out of the
sky like the old nintendo duckhunt game.
- Eastern part of Luzon. Mission. Drop 24 tons of rubbish.
So I do except that the game crashes when I order the stuff to be shipped to land.
- Sinking merchants with torpedoes
I shot one torp, it hit and left a hole about 1/5th the size of the ship. I figured this one must sink, yet it didn't.
Second torp hit, no hole at all? The fact that it didn't sink didn't bother me the fact that has such a huge hole and didn't sink does not seem very realistic.
- South of Luzon
I'm doing nothing just watching the map going by, then within a second I go from loaded with fuel to no more fuel??
Other stuff
- Torpedo reloadtime would be nice to know.
- Is relaoding the deck gun in 5 seconds realistic?
- fps goes from 40 to 120 every second on external view.
- diving to 165 feet or meters kills you. Not at 165 but from there there is no way up again, it just falls down to it's crushing depth.
- I would like to see indicators of safe diving depths on the various submarine models.
- Some technical details on the subs would be welcomed too.
- the 2nd. day after PH got bombed I see a load of aircraft carriers, completely intact and spotless harbour and all the BS there still float, like nothing ever happened.
- Using the spread manually did not work properly. I just leave it MOT. By the time the first torp hits the ship changes course and the others just slam home in front or behind MOT.

- Last but not least i expected a bit more of the graphics. I use all the eye candy but somehow i feel like being in a comic book.
Before anybody starts telling me that i shouldn't be negative or seek help from a shrink. I'm not negative. I just really looked forward to this game. Pre-ordered it. And then it turns out to be one huge bug. Bummer.
For the time being I'll stick to SH3 dodging depth charges at 240 meters for 3 hours. Let's hope Ubi clears a lot of the bugs in the coming weeks.
One last thing. A huge thumbs up for the GWX boys on their work in SH3.