http://www.subsim.com/radioroom/showthread.php?t=107766
Quote:
Originally Posted by Shipshape
Hello all you subsimers out there.
So its time to get your hands on a new subsim, SH4; that, hopefully, will get you many sleepless nights trying to for filling yore missions. A good fought thou, but how is it working when installed on your hi tech spec PC? Well i got my SH4 Collectors Edition yesterday and was off course stund by the graphics, the eye candy. And thinking back to the first time i sat in front off a subsim back in 1984 playing GATO on a IBM XT with CGA graphics its a giant leap to start SH4. but bear in mind that this is a product that is developed by UBISOFT. Go back in time and re alive the time when SH2 and SH3 was released. SH2 got an obsolete graphic interface limited to 768*1024 and did not work properly until it was patch to 1.1 and then patch by enthusiasts several times. The same boring and teadius thing with SH3 that have version 1.4b to work properly. Well all you that bought a UBISOFT product know that there will be patches etc and that what you get out of the box wont work properly, which is the brutal trough about SH4.
I will not complain any more about the bugs in SH4 but just start a debate about why we, the paying customers, time after time should get a nonfunctional product from UBISOFT. I´m sure that when SH4 is patched to version 1.4 or ma by 1.5 it will be a god simulator. As of to day it probably will result in frustration and flashbacks from the last time you bought a subsim branded by UBISOFT. And of course some of you under if I have the hardware and latest drivers and experience, yes I've been a PC user and subsimmer since 1986.
Shipshape
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Shipshape, I don't think patches are limited to SH4 or Ubisoft. Every game I have bought since and
including Aces of the Deep has gotten things fixed with patches. I know, and many of you also know, with all games, the publisher sets a deadline and the devs have to meet it. Sometimes the deadline is pushed back, as was the case with SH3. There are never cases where the devs of a game finish early and play pool the last three weeks before the deadline

And it's business as usual for the game to be sent to replication and then the devs keep right on working to finish, improve, and polish it, resulting in a patch on release day.
I won't suggest players ignore legitimate glitches with the game and I think as long as people appear relatively calm in their discussions, they should express their feelings. Post your findings in
the bug thread, the devs read it.