As far as I am concerned, if reparing damage takes a realistic amount of time I won't be so worried about having a visual portrayal of it.
Really the only purpose of a damage control screen is to make it easier for the player to grasp the information needed to make decisions. Having said that, I am not clear on how SHIV will handle this - will you just receice verbal/text reports of damage as it occurs?
As far as the radio room goes, it's pure eye-candy. What the hell can you do in there you can't do some other way?
What we will spend a LOT of time doing in SHIV is looking at radar screens. Anybody who played SHI will understand how gameplay is transformed when you have two fully functional radars to use (as opposed to the semi-useless radar we know from SHIII). If I was going to whine for another compartment view, it would be the radar room. If that's an actual room... I can't remember off the top of my head where the radar was located in US subs.
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