I havent seen that convoy behavior in ages. Happend ALOT in the stock game.
What causes it as far as i know:
1.) Colum spacing (and maybe arragement)
2.) When the convoy turns if the speed as said above is a bit on the high end.
From a mission editor standpoint, A convoy like this (as in stock), is a problem waiting to happen:
X__X__X__X
X__X__X__X
X__X__X__X
X__X__X__X
X__X__X__X
X__X__X__X
A convoy like this , the odds are less likely it will fubar into a birdsnest of ships.
X___X___X___X___X
X___X___X___X___X
X___X___X___X___X
X___X___X___X___X
|