Hiya Captain Nemo,
Hmmm, my SSII failed to run on my A1200 - it was one of those games (Supercars II and Their Finest Hour were also notorious in this respect) for which I had to hook up my A500. Didn't really bother me though, it's just a shame I never got to see those games run on a fast Amiga. I must be honest though: my SSII was a cracked exemplar, which could have something to do with it. On the other hand, Microprose was known for wonderful games design, but poor coding - I can't recall any of their games being bug free.
I never played SSII on a C64 (I still have our C64 somewhere by the way...) but I wonder howcome the Amiga version, with so much more memory, computing power and graphic options, failed to show ports and landmasses while the C64 version does...
Anyway, the happy memories of me roaming the Formosa Straits or the Yellow Sea, while torpedoing Japanese Carriers and Battleships will stick with me for a long time.
Best memory: leaving my A500 running for two nights in a row while I slept beside it due to the unstable save game option - I couldn't risk that supercareer!
Kind regards,
Eichenlaub