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Old 03-23-25, 07:07 PM   #6
Jeff-Groves
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Originally Posted by kayak8891 View Post
Update: I found out that you can scan for the memory addresses or rather for the pointers that tell you what ingame data gets stored where in the memory.


I already found out the Rudder-Value is using the pointer 0x001543DC with a further shift of 0x24. With this I can reliably access the rudder value (a value from -35 to 35) with my python script.


It's a rather tedious process of finding out these addresses.



If anyone has any more known pointers it would be greatly appreciated if you could share your findings!
Nice work Mate!!


What program are you using to read the values? OllyDbg?


Mostly when you talk Hex values, and a shift of values?
I might be the only one here that speaks that language.
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