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Old 03-23-25, 02:42 PM   #2
kayak8891
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Update: I found out that you can scan for the memory addresses or rather for the pointers that tell you what ingame data gets stored where in the memory.


I already found out the Rudder-Value is using the pointer 0x001543DC with a further shift of 0x24. With this I can reliably access the rudder value (a value from -35 to 35) with my python script.


It's a rather tedious process of finding out these addresses.



If anyone has any more known pointers it would be greatly appreciated if you could share your findings!
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