I've tried in the past to force the DC to explode past a certain depth, but I didn't manage to make it work. So, unfortunately I guess it's impossible to reproduce a "safe zone" under a certain depth.
Quote:
Originally Posted by John Pancoast
Depth was changed very early on by various modders as iirc they never exploded below 150 so all one had to do was go below that for complete safety.
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I never saw that in game, with whatever mod/supermod. It's impossible (except with a hardcode modification) to control the min or max depth of the DC explosion. In DepthCharges.sim, there is a parameter called "
detonate_depth". If I choose a value of 150 meters for example, this won't prevent the DC to explode at 25m or at 200m.