Quote:
Originally Posted by SeaQueen
Quote:
Originally Posted by Nexus7
Making missions with the in game editor is real easy. Problem in making them yourself, of course, is that you're gonna know "too much" from the start, taking a little the thrill away...
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I don't believe it. If that's the case, then you probably didn't build enough randomness into the scenario. A good scenario plays differently every time you play it. How much you know or don't know ought to be irrelevent. Scenarios with too much plot and scripting aren't good scenarios. The whole point of playing a wargame is that the player makes up his own story.
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That could be, after all i didnt use the "probability of inclusion" value yet.