View Single Post
Old 02-17-21, 05:31 AM   #2
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Ypsan View Post
Hi fellow sub simmers!

I have a little annoying issue that just happened to me for the second time in the past few days. I accidentally activate the transfer of external torpedos by miss clicking f12 instead of f7 key. Playing in a dark room and all

This time it happened soon after I surfaced my boat to finish off the remaining two ships with my deck gun. Needles to say ships got away and past two hours of tracking and shadowing the convoy gone to waste.

Is there a way to cancel the transfer or just map f12 key to something else? I don’t think I will ever carry external torpedos on my boat (certainly not now while in VIIa) so I’m fine with disabling this option all together.




Any advice is much appreciated.

Hi Ypsan,
Once initiated, the transfer can not be canceled...


Here's how can you disable the key command...
Open "data/Cfg/Commands.cfg" file with notepad and find following lines...


Code:
[Cmd581]
Name=Ability_8
Contexts=1
Key0=0x7B,,"F12"
Add ";" mark in front of command line, like this and save...


Code:
[Cmd581]
Name=Ability_8
Contexts=1
;Key0=0x7B,,"F12"
vdr1981 is offline   Reply With Quote