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Old 12-21-20, 12:42 AM   #2346
propbeanie
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Originally Posted by Caustic View Post
I have come across a black texture issue with one of the most interesting ships in FOTRSU (Destroyer Escort Tachibana). It seems to only affect this ship and only in the campaign or mission mode. In the museum she will appear normally ...
Currently using an AMD GPU ...


Regards
Admiral Lockwood and Christie both implemented changes, and you apparently have been ignoring orders. They said in directive 19420101 that all skippers were to get in close enough to a ship to be able to see its texture - prior to shooting. You can target, but you must be able to see the whites of their eyes before you shoot... Report at once to your CO and put yourself on report.

But seriously, "fixed" and in the next release. You have to get in really close before you see the full texture. The ship has apparently been like this since day one of its inclusion back before v0.90 beta, and the problem lies in its calling a non-existent occlusion "skin". In the Roster Japan Sea folder, find the DETachibana.cfg file, and change the "LightmapTextureName=data/Sea/NDE_Tachibana/NDE_Tachibana_O02.tga" line in the "[Texture 1]" section to read "LightmapTextureName=data/Sea/NDE_Tachibana/NDE_Tachibana_O01.tga", with the orange signifying the one character to change. You should see green all of the way now...
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