12-07-20, 12:28 AM
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#10
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Gefallen Engel U-666
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 30,058
Downloads: 24
Uploads: 0
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Quote:
Originally Posted by Mad Mardigan
Ahoy, Aktungbby 
I ask, as I go for as close as is possible, given the limitations & all, for realism. Short of jumping into a time machine (which, as far as I know of.. doesn't exist... or is known of...  ) & going back to those days... so any info to assist in that, would be greatly appreciated.. Thanks.
M. M.

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Indeed: I've always pegged U for a realistic player, so I intervened with the "topside torpedo" thread with historic reality input from other serious and more knowledgable gents: Fubar295 & Pancoast. I don't play SHIII, so l'm little help on mods.
Quote:
Originally Posted by Anvar1061
I don't remember exactly which WB's mod regulates the loading of torpedoes. I recently edited my Basic. cfg. You can do this yourself.
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Thanks for that imput
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