Thread: [WIP] Type IX for sh5
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Old 11-04-20, 05:27 PM   #312
mkiii
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Join Date: Sep 2007
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I looked at keyframe stuff in the dats with s3d as well, figured I would be better getting the other things right on the ix first, before trying to learn a completely new thing.


must be the merge controller, saw that in goblin, thats what got me thinking about using the dat animations for the torp doors.


I also considered using a dial controller on each door bone, the logic being if it can move a mesh needle, it can move a mesh door also, just need to play with the numbers, to make it look reasonable....."maybe"
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