I was going to mention Battle Stations, but one important aspect is the shelling out to Windows, which seems to be one of my favorite "go-to" excuses, but really can affect all aspects of the game, including contributing to bad data in Save files. Not that either of you did that, but just to over-state the obvious. So the telegraph actually goes to All Stop, and it's not just a "glitch" kicking into the display of the game... I've added that (watching for stops) to a "watch list" of things to look for in my testing procedure, especially in light of all of the TC I use doing the tests, being at 4096x just as often as being at 128x
- all in the name of "science".,.