Quote:
Originally Posted by all_my_loving
yes, it's a good idea for me. now, I use notepad to edit the NBB_Yamato.cfg which is located at file directory as ..Silent Hunter 5/data/Sea/NBB_Yamato
, I modified MaxSpeed 0 to 27 then save file, so I return the mission that Yamato can move. 
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If you do that you'll get CTDs in the musem and in the campaign as well. Units with 0 speed in cfg files should be used only as static units.