Quote:
Originally Posted by kapuhy
@Vecko,
A small question - I stumbled upon this while testing my ship.
What is the reason for Rudders in Zones.cfg file to be defined as non destructible? I was thinking these were supposed to fall off like propellers do:
[Rudders]
Category=Propulsion
Multiplier=1.000000
Flotability=0.000000
HitPoints=60
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=60
CargoType=None
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Hm, I don't remember really...
I'm not even sure that I change it. It's better not to touch it for now. It could be that I changed it in fly due to some encountered issues which I can not remember right now.