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Old 03-23-20, 07:51 AM   #1
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
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Quote:
Originally Posted by Parachute View Post
Thanks for the replies everyone. I suppose the key question I have is this: Why can I remain unnoticed by convoy escorts despite moving quicker and being much closer to them, when the destroyers at Dunkirk seem to have a sixth sense for my presence in contrast regardless of how stealthy I attempt to be?

Does the game (or do any mods) model 'alertness' of some kind, by which warships expecting trouble (say during an event like Dunkirk or recently following a convoy attack) are more likely to detect you? Could this be the explanation?
The game's escort behavior can be whacky at times, regardless of megamod or mod(s) used. I.e., sometimes one may think they've pulled off a great night surface attack, only to be able to pull up alongside an escort without them reacting at all anyway.

There's a lot of variables that go into their behavior and that's part of the problem imo; to many "cooks in the kitchen". One of them is the crew rating, so maybe you're running into some "elite" crews vs. what you have in the past. Four crew ratings, with the "bottom" two beings basically worthless. You can throw rocks at them and they won't notice. Upper two are "veteran" and "elite" with veteran being so-so and elite being the best.

But to answer your question, yes the game is supposed to model alertness. I.e., if you've attacked already and come back, escorts are supposed to be more alert. I've never noticed it myself.

Or maybe I'm mistaken; thought I'd read that somewhere. Anyone ?
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