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Old 03-17-20, 05:57 PM   #3
UKönig
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Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
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Quote:
Originally Posted by Skinny_Huesudo View Post
So far, I've only played Silent Hunter 3 vanilla, GWX and SH4.

The 1 knot/50 RPM rule also applies to the fast boi XXI?

I've been looking through the GWX manual, but haven't found what part talks about escort behavior.
For predicting escort behavior, I work with generally known patterns from history.
The year or date is very important to me to determine how skilled I think my hunters might be.
Later in the war, from 1943 onwards, I assume my hunters know what they are doing, and find it a treat, when I get the occasional newbie in the formation.

Silent running isn't the end all, be all of evasion strategies even at the best of times.
There will always be certain pieces of shipboard equipment in operation and there isn't really anything that can be done to cover the noise.
Silent run is used during a depth charge attack to help you hide in the noise of the explosions, and hopefully, the enemy at the listening gear (hydrophones) will not be able to tell the guy at the sonar station, which bearing he should search in, as sonar cannot tell bearing, but depth, and HE cannot tell depth, but bearing.
If you have more than two escorts hunting for you then they can all work as a team to cover each other's blind spots.
Also, don't put too much stock in the anti sonar alberich coatings, as it was generally regarded as a failure.
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