View Single Post
Old 03-03-20, 06:50 PM   #528
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,810
Downloads: 444
Uploads: 2


Default

Quote:
Originally Posted by Torpedo View Post
Hi all!
My gauges do not work and I have installed FalloftheRisingSun_UltimateEdition_v1.004.a_EN. My career starts with a Porpoise from Pearl Harbor at 8 December 1941. The first two saves OK, but with the third save the gauges don't work. I have 32Gb RAM, Win10 64, the computer is new and updated with updated top hardware. I read that with a new submarine the problem disappears, but the problem disappears forever or can it reappear again? What can I do to fix it? I have activated SH5 with LAA from the beginning and I only use my career, no museum, mission ...
I don't think the problem depends on the Porpoise because in any mission the Porpoise has all the gauges working. It seems that saves have problems, but I don't know how to solve them.
Does it happen to others too? And how did you solve it?
I have tried to research this problem in the forum but have not yet seen solutions. And sorry for my very bad english!
Thanks for any suggestions!
Torpedo
Quote:
Originally Posted by Torpedo View Post
Hi propbeanie!
Thanks for your recommendations that I have always followed, but unfortunately they do not solve the problem of blocked gauges. Now I'm doing a test with the previous version FalloftheRisingSun_UltimateEdition_v1.0.1.g_EN, new career, departure with a Porpoise from Pearl Harbor to the Straits of Kii Suido near Osaka. I made a lot of saves and all ok: the gauges work fine. So I tried to find out the differences between the last two versions of FOTRSU with the Total Commander program which is an excellent file manager with many possibilities and with WinMerge, but I still haven't been able to identify the differences that cause me the problem. For now I continue to use version 1.0.1g_EN to always check that the saves are not corrupt.
Thanks again and I will let you know as soon as I have secure news!
Torpedo
Quote:
Originally Posted by Torpedo View Post
Hi propbeanie!
I write all the data I found in my save, but when I made the save, the gauges are all ok and it doesn't seem to me that I had an enemy warship detection. But anything is possible!
This is what I found by loading my save to my surprise of having a warship detection:

Sub: Porpoise
Mission: Patrol Sagami Nada
Date detection warship: December 28, 1941 15:52
My position: Long 139 30'E, Lat 34 50'N
My bow 270° W
Detection of warship in immersion from sonarman: 203°, distance 19730 mt.
With an external view, the warship is a Japanese submarine
(never met until now and I didn't know it was in SH4).

I don't know if it was the presence of the Japanese submarine that interfered with the data of my submarine at the time of the save. The complete data of my submarine for the gauges are lost and are not recoverable, exiting SH4 and loading the save.
At this point I doubt that it is the presence of the Japanese submarine that blocks the position of the gauges.
The sh4.exe executable has been updated with LAA and I can start the simulator.
For my proof that it is not my PC that creates problems, I have reactivated FalloftheRisingSun_UltimateEdition_v1.004.a_EN and I have made a new career always from Pearl Harbor but with a Tambor and as a mission different patrols in the Marshall Islands. I made 6 saves: the gauges OK! And there was no Japanese submarine that could cause problems.
Torpedo
Quote:
Originally Posted by Torpedo View Post
Hi propbeanie!
I took a screenshot on the Japanese submarine:
it's a "Type C3 Submarine" as a class and I'll post the image taken from the periscope:

-pic-

I have not seen an airplane on its catapult and no other warship nearby.
I hope it can be useful to solve the problem, but it is not better to change the presence of Japanese submarines in the SH4 career option? I don't know if there were direct clashes between submarines throughout the Pacific War, but here in SH4 it would be less of a problem. This is just my opinion!
Torpedo
Quote:
Originally Posted by Torpedo View Post
Hi propbeanie!
You wrote:
"The most consistent way to induce the gauges to quit is to have an AI Submarine that shares the same parts as your submarine, comes within the" spawning range "of your submarine, which is somewhere between 24 and 32 km, depending upon whose data you believe concerning the "spawning range". This occurs from having the parts of the submarines "conflict" with each other. In FotRSU, we are reasonably certain we have eliminated this type of issue, by having separate parts and 3D models of the submarines and their parts for all of the AI ​​submarines. "
Ok, so with Porpoise if I meet a Japanese submarine between 24 and 32 km in FotRSU the problem of blocked gauges is solved. But with the Porpoise I met a C3 submarine that blocked my gauges as I showed with the screenshot and with the data you requested from me.
What is the solution? Choose a submarine other than Porpoise?
Did this problem only happen to me or to other captains and how did they solve it? It seems that, returning to the base, everything is fixed.
Anyway I start with a new career with a different submarine and with FalloftheRisingSun_UltimateEdition_v1.004.a_EN and I hope well !!!
Sorry if I repeat myself but I would like to solve this problem.
Torpedo
Quote:
Originally Posted by Fire View Post
I have a problem loading my campaign save files.

Two days ago I reinstalled SH4 from scratch as mentioned in the FOTRS readme. (clean game, LAA fix, JSGME, FOTRS 1.004.a)
I started a new Fleetboat campaign which ran smooth. I even could save and load my game.
Yesterday on my third patrol I also created a few savegames. But now I can't load anyone of them. Upon saving I made sure the boat was surfaced an no enemy contact nearby.
When I load a game I get the loading bar and after that the black screen and textbox "No mission to difficult". After that comes a Crash to Desktop, no error message or similar.

Autosaves created in Port load fine.

Any suggestions?
I often can play only for a hour or two on evenings, so when the save / load function doesn't work fine I'll never finish a campaign...


System Spec:
Win 10 Prof 64bit (V 1909)
CPU Intel i4790k
8 GB RAM (DDR 3 3200)
GeForce GTX970
Quote:
Originally Posted by Fire View Post
Missed the most important sentence with the Instructions... sorry


There was no save folder before I installed SH4, it was generated on the first start with FOTRS.

JSGME Export:
Code:
Generic Mod Enabler - v2.6.0.157
[K:\spiele\Silent Hunter 4 Wolves of the Pacific\MODS]

 100_FalloftheRisingSun_UltimateEdition_v1.004.a_EN
Date in game is end of February / begin of March 1942

Sailed from Pearl Harbour to the south of Japan
where I got free hunting.
What do you consider "the south of Japan" Fire? Did you happen to notice your gauges in your submarine prior to Saving? Had you encountered any enemy submarines that you are aware of? How about any airplanes?

Have either of you fellows used the "Save Replay" check box?... thanks
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote