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Old 02-16-19, 01:23 PM   #1
Cavs
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Join Date: Mar 2018
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Quote:
Originally Posted by bstanko6 View Post
Several factors can occur that you may not realize:

1) You set your torpedoes too deep.

2) Set your torpedoes to go under target but forgot to set my pistol to magnetic.

3) Set your torpedoes perfect, but the waves are so big, the swell raised the target up and over the torpedo.

4) Torpedo hit, but it was a dud. Game should have notified you or you heard the “dud sound”.

Yesterday I shot 3 torps at a tanker. 37m p/s wind. Steam torps, so I can see them travel perfectly at her. 1st one premature detonation, I set it too shallow in this storm. 2nd and 3rd I set to go under with magnetic pistol, and both sail right under. So I give up concealment and deck gun her.

This was a real problem back then, and was written to see in many uboat ship logs. The torpedoes were unreliable and so bad that BDU thought the commanders were coward and launching torps just to go home early. But with dozens of failures reported along with even the Aces reporting difficulties in Operation Wesserbung... it couldn’t be blamed on the commanders anymore.

It leaves you as a commander with questions regarding tactical choices when attacking...

To help with depth setting the formula is:
Depth 2 = Windspeed x .4
Ah thank you, this puts my mind at rest that I wasn't going crazy and thought the game was broken! All this makes a lot of sense.

I started setting the depth to be as shallow as possible, but there was quite a swell - I hadn't factored in the fact this would affect it, but seems so obvious now!

Oh and that formula - can you give me an example? I was never very good at maths...

Thanks again!
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