Thread: [REL] FOTRS Ultimate Project
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Old 01-27-19, 10:40 AM   #7303
propbeanie
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Quote:
Originally Posted by merc4ulfate View Post
Yes I am seeing that. The problem is that isn't working on the Passive Ability and Quick Escape. It doesn't matter where you put the cursor on those two specialist you will not get a proper description... The entire campaign from start has been to repeat missions two in a row before going to the next one.
- thanks for the clarification. Sometimes, it's kind of hard to get things through the interference in the brainwave activity, or lack thereof...

Quote:
Originally Posted by Front Runner View Post
... I can repeat the process but can't find exactly at which point this happens... Command room, all gauges indicate "vertical" position... The Career seems to work fine (using Q/S/L) until I get into the upper reaches of the Bungo Suido adjacent to the insertion point where the saves begin to corrupt into the "vertical gauge indicator" failure and non-responsive Hydrophone animation.

Also, there is a Convoy of ships approaching the area from the SW coming into Bungo Suido. I can "see" them (on the green light indicator,) but not "hear" them from the Hydrophone station on their approximate bearing, They are still many NM away.
We had a lot of issues with Osaka Bay and the surrounding area in earlier versions. Perhaps I'll do me a test mission again in there, and do a leisurely cruise in its unfriendly confines... As for the green light, the game seems to have a propensity (there's that word again... ) for indicating, with that green light, a ship or convoy through land masses, though you may not be able to hear them...

Quote:
Originally Posted by Front Runner View Post
To be clear, I did not spot the "Parker's Tin Can" while in career or in game play. I just noticed that it was listed in the RM as "0" Zero Tons. Am I to understand that this is correct so that "0" Zero Renown points will be granted upon sinking it during sea trials?
Another beta tester found Parker's Tincan in the campaign a few days ago, and sure enough, there it is, a GENERIC Type=2, one each in the Jap_HarborTraffic files, so it has been eradicated from the campaign in the next release. Parker's Tin Can is a copy of a Japanese sub chaser, but with the CrewRating level lowered for a person to "train" against, so no points for sinking it. Just a "practice target". Assigning it "tonnage" would show that you sank a ship, not a "practice target". It does have to be in the RecMan for "targeting"...
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