I'm trying to fix those messed up crew efficiency bars and also to add couple of more but it is not an easy task.
![Hmmm](images/smilies/39.gif)
I just can not understand what were developers thinking while programming them. It's a complete mess with totally illogical dependencies. I hope I'll be able to bypass some of their nonsense with few tricks of mine.
Anyway, this is how it will look slightly modified crew efficiency page in the future
![](https://i.postimg.cc/DyQ5Bh1h/SH5-Img-2018-10-20-19-02-33.png)
I'm going to revise once again and adjust positive and negative bonuses for for all abilities to be as realistic as possible. Efficiency bars may not follow this 100% exactly but they should be accurate enough to give you rough idea what is going on in your sub...
I also may add optional mod for disabled moral costs as well (yes guys, you won
![smile](images/smilies/icon_smile.gif)
).