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Originally Posted by conura
Thanks very much guys. Can't stop playing this sim. With TWOS it's incredible. I've been looking for a DCS level sub sim and I am loving this.
I have a few questions and didn't want to open a new thread...
with TWOS does depth impact hydrophone accuracy?
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Not accuracy but range yes, only for your AI sonarman. Bellow 30-35m, he will have maximum detection range. This is added to simulate surface noise interference...
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Also does your angle in relation to the target impact their chance of detecting you?
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Yes, target surface factor is modeled in the game...SH5 controllers support such settings, not only for hydro/sonar but for visual and radar sensors as well.
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Can enemies detect things like depth under bow pings,
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I don't think so...
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and finally, do things liker a sonar shadow zone exist in the sim / is the layer and how it impacts sound modelled?
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Yes, although in TWoS AI sensors and skills are somewhat improved in order to assure certain punishment for reckless captains...
