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Old 03-02-18, 07:48 AM   #9826
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
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Quote:
Originally Posted by vdr1981 View Post





As I have promised, fixed stock historical missions and few more things...

TWoS v2.2.2 changelog:
- Edited "Campaign Advance Verifier Testing" output message: removed "save game if necessary" note.
- Added back original SV interior various book and posters visible inside the player submarine.
- Realistic Kriegsmarine grid map visible in the conning tower and command room and fixed incorrectly orientated KM grid map in the command room.
- Fixed all stock historical missions: edited unit class entries for full compatibility with TWoS.
- Added external cargo for merchants in all historical missions and adjusted internal cargo per ships type.
- Revised and adjusted units placement and groups composition in all stock historical missions.
- Added more realistic and better looking crew hats and uniform parts from various mods for SH5 (credits to Pascal and Naights).
- Further adjusted colors and reduced saturation of imported uniform parts.
- Fixed incorrectly placed docked ships in Kiel harbor which could sometime cause damage due to coast proximity and shallow waters.
- Added couple of Junkers Ju 88 bombers overflowing Kiel harbor, for better immersion.
- Added Microsoft .NET Framework 4.7.1 (Web Installer) to the main TWoS package which will be offered during the megamod installation.
- DirectX 9.0c installer from the main TWoS package is replaced with web installer in order to reduce overall archive size.
- Updated FAQ and Gameplay tips documentation.
- Updated TWoS credits page. Latest outstanding TWoS supporters/donors: Thomas "excel4004" Pentenrieder, Luca "Hauangua" Guastalli and Kenneth Jorgensen - Thank You very much Captains!




Quote:
Originally Posted by Ashikaga View Post

Oh by the way, those are JU-188's.....
The publisher who released IL-2 couldn't do even this right...I'll fix that in future updates...Sorry about that.


Quote:
Originally Posted by jorca2 View Post
My congratulations for the new update of the game. It is spectacular. I would like to know if it is possible to add some climatology mod that makes the time more variable, in case some future update can be added
You mean for more frequent weather changes? I'm afraid that's not possible because it seems that weather changes in SH5 are hard codded and follow they own rules (regarding time of the year and world location).
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