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Unless your willing to play this game as if its historically accurate by removing 90% of the escorts from Japanese merchant protection and realize a typical Japanese "convoy" is made up of single or maybe a double ship "group", unprotected. Their found traveling all by their selves, in numbers that will take weeks of game time to find.....BORING!!
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I respectfully disagree, at least in part. For someone like me who uses the manual targetting as a "game inside the game" and enjoys playing in the same historic conditions as real skippers do, the gameplay you describe is not necessarily *boring*. I personally would also prefer the AI torpedoes from DDs to be optional, same as other things like the number of escorts, etc
That said, you guys are doing FOTRSU and the design decissions are entirely yours, not open for debate here. I think you have already stated your reasons and the rest of us has to respect them and applaud you for your work.
When it comes out in final mode, anyone can do the mods he thinks best to suit his own taste, or ask for them.