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Old 09-28-17, 12:27 PM   #8771
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Vecko
Do you see this as being able to main the stabilty of your excellent TWOS.
Ports are the one place where the load on the game seems to suffer.
Peter
CTDs when approaching ports with or without high TC are long gone past in TWoS... I can add as many units as you like and the game still wont crash. Even old save/restart before port tip is not mandatory anymore although it is still present in the Tips section... I learned how to cure these issues since v1.06 IIRC. This is the reason why we can today see submarine flags, submarine smoke exhaust, AI type II, AI sub crew and other "black list" mods working perfectly fine together in TWoS ...


Quote:
Originally Posted by Muckenberg View Post
Hello Vecko
Some MTNS ships carry a German-branded cargo. I would like to ask you whether it would be possible to place these ships only as Axis ships or to states with sympathetic Axis.
It is really strange when ships with a German warfare sail in the allied convoy.
I apologize for my English.
Don't worry, I don't think this will be the case...Can you give me some example so I could pay extra attention to these ships?
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