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Old 09-24-17, 05:28 AM   #8736
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
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Quote:
Originally Posted by Muckenberg View Post
Hello
So I'm looking forward to new submarines and merchant ships. Will you ever use ships with this mod ?: http://www.subsim.com/radioroom/down...o=file&id=3222
First ships then submarines , because they are somewhat trickier to import...
I also have to test every imported unit separately in order to fix all the notorious CTD issue involved around Uekel's mtns which have made this awesome mod practically forgotten...
It will be a lot of work but in any case, in following period I'm planning to import at least 10+ merchant types from SH3/SH4/GWX/mtns (1-2 per update, including light ships for neutral nations,) and AI type IX sub , together with some campaign layers optimizations tweaks in order to support changes.

Quote:
Have you ever considered adding DBSM to TWoS, perhaps as an optional addon? I just love the movie.
I don't think so...Main TWoS installer is already getting to large to manipulate with, and this is all due to sound mods...
Anyway, You can use DBSM "Speech" with TWoS as long as you remove SH.sdl file from it...
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