Quote:
Originally Posted by Jace11
They are in the unity assets bundles.
Unity asset bundle extractor works, or at least the version I have does. It's a little tricky to use, but you can export - then change - and re-import textures into the resources asset bundle.
Here's the skin for Tango class.
http://imgur.com/a/RyeZg
What I haven't been able to do yet is get textures to work in the override folder, so you are limited to a modded bundle which is pretty inconvenient for distributing any skins, and when patches arrive etc... till someone figures it out.
I might try something else, I may have got the directories wrong or messed up the file format/name etc when I tried the override folder.
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Now that 1.08 has fixed access to the textures, could you PM me on where I can buy the Unity Asset Bundle Extractor? What software would I need to purchase? I am interested in doing some custom textures for the various boats I served with. Especially now that the textures can simply be put in an override folder, instead of having to export/re-import.
Would like to see the format for the texture files to see if I can create my own. I know they have a particular format/layout to transfer from a 2D file to the correct area of the 3D models...
That is assuming Killerfish doesn't mind us doing this? Their input would be appreciated on this subject as well.
Thanks!