Quote:
Originally Posted by Rockin Robbins
 
Okay, pal, conversation over. You're not worth my time. Everybody on this board understands that I have an intimate knowledge of trigonometry and VALID methods of targeting torpedoes with a submarine. Yours is INVALID. Doesn't work. Can't work because you are ignoring crucial elements of the very definition of a target solution.
Much worse than those who can't be helped is those who are so deluded that they WON'T be helped. You're like talking to a flat earther.
Oh, the Dick O'Kane method IS NOT a zero gyro method. It's a close enough to zero gyro not to matter method. There is no guessing in the Dick O'Kane method at all, not even a LITTLE bit. Hundreds have used the Dick O'Kane method to become great shots with manual targeting who failed previously with other methods. Then the Dick O'Kane method, PROPERLY UNDERSTOOD, helps you to understand other valid methods. Yours is not one of those.

THAT's a valid targeting method.

THAT's a valid targeting method. By the way this is a true zero bearing attack method without all your mumbo-jumbo and invalid assumptions.
Anything built on that statement is a totally invalid targeting method and I advise any new players seeking to learn to ignore anything you've said in this thread.
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All that messing with the TDC is totally unnecessary for Bow Tubes.
Your 10 degrees for >15 knots and 20 degrees over 15 knots is an error prone simplification of the trig involved.
You can easily create a very accurate table of firing bearings such as the one I posted and know EXACTLY what bearing to fire on for any target ship speed without ever touching the TDC for bow tube shots in SH4.
It accounts for all the required variables (torp spd, target spd ) and isnt a WAG.
I can post videos all day long demonstrating how accurate and easy it is.