Quote:
Originally Posted by gap
It must be a trivial error as we have already used placement nodes pointing to custom library files.
For a start, I would try and link the new model directly to the location file you are working on just to make sure that nothing is wrong with that model... ![Hmmm2](images/smilies/scratchchin.gif)
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OK, I will see that.
BTW, did you see my previous post ?
Quote:
Originally Posted by Kendras
@ gap : Could you help me ? Go in Harbor_kit.dat in data\Library, and find the model called 300/150_rectangle (node 41). I need a triangle which is half this rectangle, well textured with the same textures. And the same triangle but in the other direction. Can you do that for me please ? ![:hugegrin:](images/smilies/4.gif)
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