Thread: The New Game
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Old 07-11-17, 09:25 AM   #5
Shadow
Torpedoman
 
Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
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Compared to the Silent Hunter games, strategic movement is simplified, and there's no crew management. However, sonar and torpedo gameplay is more involved due to the advances of the time period.

The campaigns are dynamic like in SH, and you get handed random assignments which contribute to your side's progress in the war. There's medals to earn as well, but only for you, the captain (I remember SH3 had decorations you could distribute among the crewmen).

That's all I can think of at the moment, so it's similar yet different from Silent Hunter. I wouldn't call it "minimalistic" compared to it, considering SH wasn't really complex unless you really wanted to calculate archaic firing solutions for unguided torpedoes by hand.
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