Quote:
Originally Posted by the_frog
... the beautiful model of the 12 pdr never published ...
I had to do my own, comparable simple version ...
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Not bad at all
Quote:
Originally Posted by Jeff-Groves
I lost some of the texture work awhile back.
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Hi Jeff, I know textures are not your piece of cake. All I need for creating some decent diffuse, specular, ambient occlusion and normal maps, is some good pictures of the real thing and the 3D meshes that you need to be textured.
Creating them is my fun. Let me know if you need any
Quote:
Originally Posted by the_frog
is it really nescessary to create a new quadruple Bofors? There is a model in the original SH3 guns.dat. An improved version could be created using the Bofors models that came with SH5.
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Quote:
Originally Posted by Jeff-Groves
If only someone could export it easily.
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Quote:
Originally Posted by Jeff-Groves
Pretty sure I still have exporter I wrote for SH5.
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Now if one would want all the SH5 Guns 3D objects with the AO mapping?
I can pack them up and proved a link.
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Same here: exporting any model from SH5's guns_radars_01.GR2 file, should be pretty easy for me. The latest versions of GR2 Editor/viewer doen't open that file, but I have saved on my HD one of the earliest versions which could open /export from it