Quote:
Originally Posted by Krieg Francis
Possible fix found:
CTD was caused by the so called "faulty" unit, a friendly u-boat stuck on a wall after the fast timelapse brought by the docking procedure.
Solution: Reducing graphic settings (environmental) & changing compatibility options to recommended (Windows 7).
New patrol started well.
Arr
KF
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Screenshot?

Misplaced units in ports are quite common but I have never had any CTDs related to this...
Quote:
Solution: Reducing graphic settings (environmental) & changing compatibility options to recommended (Windows 7).
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So you just did this and then you was able to use problematic gamesaves, right?