Thread: [REL] New buoys
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Old 12-09-16, 05:34 PM   #7
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Kendras View Post
No problem, just give me credits.
Thank you very much!

Quote:
Originally Posted by Kendras View Post
Did you try my mission ? Some light effects are bugging because I think there are too many buoys (but when you go to the last point of the mission, you should see 4 different buoys with the right effects working just fine).
No, I didn't, and I didn't get time to look into your particle generators either. I has been a long time since I dealed with them the last time, but I remember that their many parameters can be quite confusing and, sure enough, they can be FPS eaters, especially when many effects are to be played at the same time. It is possible that reducing the number of light particles generated per unit of time, their life duration and their maximum number (all of these parameters are strictly related), might render them more fluid.

Quote:
Originally Posted by Kendras View Post
If you succeed to repair the bug effects, I will be glad to know how you did !
Sure, I will keep you updated on any progress I might be doing, but at the time being I am mostly focusing on some new 3D models and textures
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