Quote:
Originally Posted by Tycho
"VisualDamage" controller, counts hit points. The hit points are found in the "ColisionableObject" controller and in the "Zones.cfg" file.
The turms have hit points in "Zones.cfg" (31=TowerWatch), but "VisualDamage" controller maybe read hit points only from "ColisionableObject" controller and the turms don't have this controller, only submarine's body have it.
Just speculate, I don't have time for tests.
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If you add a "ColisionableObject" controller in the .zon file of the turm, the submarine becomes uncontrolable. So, it's not possible to add damage texture to the sub-objects, I guess...