Thread: Stop Watch
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Old 05-23-16, 03:27 PM   #5
Von Due
Sea Lord
 
Join Date: Jul 2012
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The "missing" stopwatch has always been a bit of a PITA but there are some workarounds.

What I did was add a draggable watch with a seconds hand to the main GUI. It doesn't have a start/stop function but at least I can plot pretty accurately on the navmap now.

The draggable watch is available through other mods but you can add that one particular piece by doing some manual editing and adding the necessary files.
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