Quote:
Originally Posted by vova78
Vecko, I found a bug and fixed it ( screen_1, screen_2) To see where the error was comparatively files using "WinMerge" program. Thank you gave a clue exactly where to look for the problem
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Thanks Vova !
I've already did something similar , however middle quad gunner on U-FlaK will have to use standing animation in order to fix all other gunners animations in all all other U-boat/weapons types...
Quote:
Originally Posted by palmic
for TWOS!
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Something similar
...
http://www.subsim.com/radioroom/down...o=file&id=4719
Quote:
Originally Posted by siege00
Does it have Real Nav scripts?
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No...With magui you can only do hard core real navigation or stock GPS navigation...This UI does not support navigators scripts...
Quote:
Originally Posted by Sjizzle
heya vecko i wanna ask u if u know from where i can change the UZO axis rotation to 90
and the angular angle to 91 in cameras.dat it's really need it for the sextant to be more accurate .... or if some else know pls let me know
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To the best of my knowledge, all cameras related settings anre stored in
Library/Cameras.cam file...
I'm not sure that TDW sextant uses settings from the same file though...