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Old 03-16-16, 01:29 AM   #3
gap
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Join Date: Jan 2011
Location: CJ8937
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Hi Vecko, texture mapping is distorted because after altering 3D meshes geometry you also need redoing the UV map (ie the 2D unwrapping) of the area(s) whose shape was altered. I am quite busy right now, but if you send me the conning tower edited by you (in obj format) fixing its UV map should be a quick task
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