Quote:
Originally Posted by palmic
huh thanks, but i dont know if we understand ourselves
I ment if JSGME can update Sh5/data configuration files by script.
Like if i wanted to change some shortcut to another key by mod loaded after TWOS..
For example: I have my modifications like removing textual contacts descriptions from hydrophone contacts, setting shortcuts for teleporting to attack periscope and hydrophone.
And it started to be real work now after each TWOS update.
I would like to make some mod for it, but i dont want to really replace all configs, just update particular value
(replace row of that text file by its previous text like replace "shortcut50=C" by "shortcut50=D")
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Of course you can use your own custom mods on top of TWoS, but only if you "understand" enough the files you have edited and their effect to the game...