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Originally Posted by Oberon
Can't really disagree with you, the match-maker is very much broken. Before you leave though give the ground forces a bash. I tend to play them most these days because the air forces are very much down to Random Number Jesus. At least when you get blown to hell in a tank you generally have a good idea of why it happened.
Of course, RNG does rear its ugly head from time to time, I've had more than one occasion when I've raised my arms to the sky and asked the Gods why that KV-1B just bounced my 152mm nuclear bomb.
That being said, I'd rather have that than the HP system of WoT, I feel it lends a more authentic...if somewhat frustrating experience.
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It is very badly broken, I've also noticed a trend where certain players will bring one higher tier plane and a pile of low tier planes which brings down his total BR, so things like a zero show up in matches where most players are br 1.0. Needless to say they tend to get really high kill streaks going, at least until I get my hands on them (assuming I can get them to separate from their teammates long enough). I always love when people try to turn with me in biplanes.
Probably the most annoying is the squads/guilds showing up on a server en mass. Talk about shifting the balance of power.
I've tried Tanks, I mean its fun in some ways but really screwy, particularly in arcade with the planes and stuff. I agree though that I don't want hit points. But the damage model is just so borked I think.
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I wouldn't say Germany is completely shafted at Tier I, the He-112B-0 has a nasty little cannon on it which comes with some special fragmentation round which can really chew out enemies. The Romanian He-112B2/U2 is also nice but is a premium/gift bird...damned if I can remember exactly how I wound up with her. The Bf-110 can surprise people, the cannons are very nasty on it and can rip through some other Tier Is quite happily.
Compare that to the RAF which doesn't get any cannons in Tier I.
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Ya I have the He-112B-0. I honestly didn't think very much of it, though it does maneuver well. The biggest problem with it is it is buried fairly deeply in the tree, takes a fair amount of research points, and enemies have the annoying habit of flying through the shells (not to mention the extra long reload times). I've flown the Bf-110 pretty extensively, it was the first plane i chose to unlock in the German tree. If something gets in front of me with it, odds are very high they will get pulverized before they know what happened to it. On the other hand they are also very easy to kill. The gunner has poor coverage as he cant shoot directly behind, and once you get someone on your tail your pretty much screwed as they will be impossible to shake. It also has the nasty habit of having its wings come off with those lucky shots. Ive actually killed a number of them just using BR 1.0 biplanes, just stay under its tail gunner and saw its wing off. Their biggest problem is they just aren't quite fast enough to stay alive, and they have horrid energy retention, hell I've had even biplanes keep up and just pepper me endlessly, and that's with a spaded 110.
The RAF does get a lot of multi gun planes though, and in the right hands the first hurricane is exceedingly lethal if you keep your target in your convergence range. The hurricane can either out run or out turn whatever it faces, often both, and most targets don't last long if there in convergence. The problem is most people don't fly like that, they spray and pray with it. I've also noticed that wings tend to fly off with 7.7 rounds.
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Yeah, the Japs get screwed over though...but to be fair, there's not that much you can do to help designs that were already not at the highest end of the tech tree...whenever the Japanese ground forces get introduced the same problem is going to be faced. 
This being said, I've taken to taking the Tier I Jap aircraft out on the occasional Realistic battle lately and had some good fun with them. So long as you avoid the Russians you can hold your own providing you can drag the enemy down into a turning battle.
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Well they could at least get their exploding ammo like they are supposed to have, also a lot of the Japanese planes are very over tiered, that and planes like the Hayabusa should be tier 1. It also doesn't help that the damn things tend to burst into flames if you look at them funny. The odds are horribly stacked against players who fly Japan because of that plus how fragile they tend to be, the good awful armaments many of the planes have, and how most of them have extremely limited ammo (like the zero, where you'll be lucky if you don't use more than half your cannon ammo on a kill).
TBH I don't see how Japanese ground forces could work in this game as they pretty much only used light tanks in WW2.