My take on this is that you do need to apply the "Fix for GWX3" after the Widescreen SA (Stand Alone) mod. As is written in the readme of the fix dated 17th december 2013. It shouldn't hurt that much. If the game doesn't work once you did then it is easily reverted with JSGME. Just make sure you do a few test patrols before dedicating your playtime to an entire campaign. (Caveat: have not used these mods myself lately. So no personal experience in the right way of installing it.)
It doesn't say what changes it made, but I guess he found some bugs after the release of the standalone version in may that needed squashing to make it behave with GWX3 as he intended.
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